OpenGL and Direct 3D

OpenGL is open standard and is less of a pain to program with.

My hubby adam has tried game peogramming on both and he likes openGL becuase its more flexable and simpler to program.

direct3d is propertary and will only work on windows while opengl works on windows and linux.
 
I wouldn't say theres a difference in the effects or quality either

Am i right in saying that OpenGL is a bit slower to catch up because it is updated less though?

I mean Doom 3 uses OpenGL 2.0!! The latest, and nothing wrong with that.

OpenGL doesn't need Direct-X either, thats another thing

Kage
 
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