I'm looking forward to the 360 showing off its powers when Direct x 10 games are released. Even though it hasn't got a Direct X 10 card. The chipset has the capability to use some Direct X 10 code, whatever that means, so some effects can be simulated.
One question I do have though. How come Xbox 360 and PS3 games have motion blur and depth of field as standard, yet, this will only come on PC's in Direct X 10?
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