Originally Posted by alvino
Actually, since the original Xbox uses a nVIDIA chip, and thre Xbox 360 uses a ATI chip, Microsoft would have to get emulation files for all the games that they want to have backwards compatible. It's not a matter of who makes the games.
I nearly knocked myself out whilst smacking my head against the wall...
The games are not written specifically for any graphics card. no games are, nor any specific chip for that matter...
everyone knows that the XBOX is basically a PC in a prettier case (hence the linux on xbox challenge...
you don't have to have entier games re-compiled for a different graphics card do you, (no).
the inside architecture will still be basically a PC, just with a lot better hardware than the original Xbox. there isn't really a lot of 'backwards compatibility' to put into it, and anything that there is, or was, to do regarding backwards compatibility will simply be hardware emulation that'll be done on chip.
there is no need to involve the games production companies at any point.
you don't think that when they put 16bit (windows 95) emulation into XP that they contacted everyone who'd ever written somftware for windows do you?
So far as the site that claims it's a fake.
Firstly, You'd expect different scan lines taking a picture at an angle or taking a picture straight on, (and at a closer distance!).
he stated quite clearly that the box he was using was an unfinished test machine, (hence the stickers and wires comming out of the top)...
Modded PS2 my arse!!! aside from anything else the original PS2 was larger than that machine.
and if he had modded a PS2 to look like an Xbox 2, why would he have left wires hanging out, why no LED ring, (about a 50p part). why stickers on it?
it's not good enough to be a mod of a different console, and it's too good to just be a model.
it's just about unfinished enough that it could geniunly be a beta development model that is actually being used by the people making it.