Go Back   Computer Forums > Welcome To Computer Forums .org > Social Lounge | Off Topic
Click Here to Login
Join Computer forums Today


Reply
 
Thread Tools Search this Thread Display Modes
 
Old 11-01-2005, 11:03 PM   #11
In Runtime
 
ChuNalt787's Avatar
 
Join Date: May 2005
Posts: 307
Default Re: X-box 360's frame rates

The thing about the xbox is that every system has the same parts in it so it helps developers make games so I dont think fps will be a problem. The devs will know what parameters they have to work with and they will go to town.
__________________

ChuNalt787 is offline   Reply With Quote
Old 11-02-2005, 12:45 AM   #12
BSOD
 
Join Date: May 2005
Posts: 2,734
Default Re: X-box 360's frame rates

Yeah, that's one of the big advantages of consoles - no matter when or where you make the game, the hardware will always be the same. That's why computer games still trail the graphical power of consoles. They have to make sure that they will work on most systems, and that usually means sacrificing some performance. It's getting better though.
__________________

catalyst is offline   Reply With Quote
Old 11-02-2005, 01:04 AM   #13
Baseband Member
 
Dested's Avatar
 
Join Date: Dec 2004
Posts: 59
Send a message via AIM to Dested
Default Re: X-box 360's frame rates

Quote:
Originally Posted by Kage
"30fps i believe, but with motion blur it seems about 60"

Wouldn't motion blur slow down the system more? Not increase the framerate?
i know this isnt part of the question, i just want to clarify. What i ment was its 30 fps, but with motion blur on (i think its mandatory in almost every game released on it) it SEEMS 60. not becomes 60.
Dested is offline   Reply With Quote
Old 11-02-2005, 02:47 AM   #14
Golden Master
 
Kage's Avatar
 
Join Date: Nov 2004
Posts: 13,873
Send a message via MSN to Kage
Default Re: X-box 360's frame rates

Ah right I get what you mean.

Yeah, I think developers shoud aim for 30-60fps, and that means with that graphics card in it, that the visuals should be top notch
__________________
Abit IP35 Pro / Q6600 G0 / Zalman 9700 / 8800GTS 640mb / 4x 2GB Corsair XMS / X-FI Xtreme M / 1x 1TB / Antec 900 / Logitech Z-5500 / Samsung 20inch
Kage is offline   Reply With Quote
Old 11-02-2005, 10:25 AM   #15
BSOD
 
Join Date: May 2005
Posts: 2,734
Default Re: X-box 360's frame rates

Quote:
Originally Posted by Dested
i know this isnt part of the question, i just want to clarify. What i ment was its 30 fps, but with motion blur on (i think its mandatory in almost every game released on it) it SEEMS 60. not becomes 60.
Haha, good old Microsoft taking its usual shortcuts and forcing its partners to do the same.
catalyst is offline   Reply With Quote
Old 11-02-2005, 10:28 AM   #16
Golden Master
 
Kage's Avatar
 
Join Date: Nov 2004
Posts: 13,873
Send a message via MSN to Kage
Default Re: X-box 360's frame rates

Yeah, but Motion Blur looks good ...usually...

Well actually, it depends what type is used, because they could simply use an image motion blur which is computed rather than actually happening by repeating polygons which is the best way to do it, and most clear.

You can't forget all the advanced effects were going to see in next gen games though like camera focusing, and all those lovely 48x pixel shader pipelines being used

Haha and I just had a thought.
If they contain motion blur which makes 30fps look like 60.
Simply turn Motion Blur off, and you get thetrue 60fps
__________________

__________________
Abit IP35 Pro / Q6600 G0 / Zalman 9700 / 8800GTS 640mb / 4x 2GB Corsair XMS / X-FI Xtreme M / 1x 1TB / Antec 900 / Logitech Z-5500 / Samsung 20inch
Kage is offline   Reply With Quote
Reply

Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are Off



All times are GMT -5. The time now is 12:06 AM.


Powered by vBulletin® Version 3.8.8 Beta 4
Copyright ©2000 - 2017, vBulletin Solutions, Inc.
Search Engine Friendly URLs by vBSEO 3.6.0