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#1 |
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Guru
Join Date: Jan 2008
Location: U.S.
Posts: 7,824
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#2 |
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ಠ_ಠ
Join Date: May 2009
Location: 'Murica!
Posts: 9,037
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![]() From 2003. In short, it's never happening. Besides, it's totally impractical for 95% of games. Who wants to play in a static world?
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#3 |
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Daemon Poster
Join Date: Oct 2010
Posts: 625
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I don't believe its going to be a static world. if this works like they say its going to. The level of detail in certain levels or stages throughout the game can be improved.
I mean, polys are good for keeping processing power down, but objects of interest can use this to enhance the feeling within the game.
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