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Old 12-06-2009, 09:58 PM   #1
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Default ps3

I'm just curious, has sony allowed for a mouse/keyboard interface on the ps3 yet? I had heard they were going to a while back, but havent heard anything about it. That's the whole reason I dont play console games anymore- I hate the stupid gamepad. It's so counter-intuitive IMO.
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Old 12-06-2009, 10:00 PM   #2
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I'm just curious, has sony allowed for a mouse/keyboard interface on the ps3 yet? I had heard they were going to a while back, but havent heard anything about it. That's the whole reason I dont play console games anymore- I hate the stupid gamepad. It's so counter-intuitive IMO.
You mean able to use a keyboard and mouse?
Yes. I mean.. Not in games that I know of.. but for the internet browser and HOME yes.
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Old 12-06-2009, 10:04 PM   #3
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You mean able to use a keyboard and mouse?
Yes. I mean.. Not in games that I know of.. but for the internet browser and HOME yes.
yeah, I meant in the games.

Also, why did they do away with the ability to install a separate OS on it? I was going to get one and use it as a debian machine until I heard it was gone.

Does it really have 8 cores @ 3 GHz, or is there only one 3 GHz core with 7 slower cores to offload tasks from the main CPU?
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Old 12-06-2009, 10:06 PM   #4
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Default Re: ps3

there cells not cores.
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Old 12-06-2009, 10:08 PM   #5
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there cells not cores.
? OK I'm really confused now.
Can someone please explain this architecture to me?
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Old 12-06-2009, 10:10 PM   #6
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Cell is a microprocessor architecture jointly developed by Sony Computer Entertainment, Toshiba, and IBM, an alliance known as "STI". The architectural design and first implementation were carried out at the STI Design Center in Austin, Texas over a four-year period beginning March 2001 on a budget reported by Sony as approaching US$400 million.[1] Cell is shorthand for Cell Broadband Engine Architecture, commonly abbreviated CBEA in full or Cell BE in part. Cell combines a general-purpose Power Architecture core of modest performance with streamlined coprocessing elements[2] which greatly accelerate multimedia and vector processing applications, as well as many other forms of dedicated computation.[2]
The first major commercial application of Cell was in Sony's PlayStation 3 game console. Mercury Computer Systems has a dual Cell server, a dual Cell blade configuration, a rugged computer, and a PCI Express accelerator board available in different stages of production. Toshiba has announced plans to incorporate Cell in high definition television sets. Exotic features such as the XDR memory subsystem and coherent Element Interconnect Bus (EIB) interconnect[3] appear to position Cell for future applications in the supercomputing space to exploit the Cell processor's prowess in floating point kernels. IBM has announced plans to incorporate Cell processors as add-on cards into IBM System z9 mainframes, to enable them to be used as servers for MMORPGs.[4]
The Cell architecture includes a novel memory coherence architecture for which IBM received many patents. The architecture emphasizes efficiency/watt, prioritizes bandwidth over latency, and favors peak computational throughput over simplicity of program code. For these reasons, Cell is widely regarded as a challenging environment for software development.[5] IBM provides a comprehensive Linux-based Cell development platform to assist developers in confronting these challenges.[6] Software adoption remains a key issue in whether Cell ultimately delivers on its performance potential. Despite those challenges, research has indicated that Cell excels at several types of scientific computation.[7]
In November 2006, the College of Computing at Georgia Tech was selected by IBM, Sony, and Toshiba from more than a dozen universities to be designated as the first STI Center of Competence for the Cell Processor.[8][9] This partnership is designed to build a community of programmers and broaden industry support for the Cell processor.[8][10] There is a Cell Programming tutorial video available from them.[11]

From wikipedia
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Old 12-06-2009, 10:13 PM   #7
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interesting, so they just offload tasks from the main CPU, which is a single core power5 cpu?

It would be interesting to see how that performs compared to typical cpu architectures.
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Old 12-06-2009, 10:37 PM   #8
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yeah, I meant in the games.

Also, why did they do away with the ability to install a separate OS on it? I was going to get one and use it as a debian machine until I heard it was gone.

Does it really have 8 cores @ 3 GHz, or is there only one 3 GHz core with 7 slower cores to offload tasks from the main CPU?
You can't do a physical keyboard/mouse combo in game yet. This is about as close as you can get to a mouse in game currently with a PS3.

http://www.amazon.com/PS3-FragFX-Con...0156932&sr=8-1

I've got one but I can't get used to it. The way the trigger hand is setup is awkward and I just can't seem to get the sensitivity to where it should be. No where near as accurate as my PC mouse.
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Old 12-06-2009, 11:21 PM   #9
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They got rid of the install other OS feature? When?
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Old 12-07-2009, 01:56 AM   #10
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They got rid of the install other OS feature? When?
when the slim model came out.
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