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Old 09-12-2007, 12:12 AM   #21
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Default Re: Lets countdown!

call of duty 4 release FTW
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Old 09-14-2007, 12:15 PM   #22
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Default Re: Lets countdown!

Actiontrip.com


http://www.actiontrip.com/link.phtml...talcrysis.com/

Crysis MP DX9 and DX10 Differences [Uros "2Lions" Jojic] 02:48 am EDT @ September 14th, 2007
Total Crysis has an update from CryTek on on the differences between Crysis multiplayer under DX9 and DX10.

DX9 vs. DX10 – The endless question
To shed some light into one of the most discussed topics regarding Crysis multiplayer I would like to explain you the differences between Crysis MP DX9 and DX10.

As for the DX9 version we won’t have physics and day and night cycle in-game. That means you won’t be able to shoot down trees and/or alter any other objects than vehicles on the map. Additionally the time of day setting doesn’t change dynamically. This is caused due to the tremendous server load such physics might cause on crowded gaming servers. Still you will be able to experience maps with different time of day settings since the maps can be altered in the Sandbox2 Editor.

Rather than providing the community partially working features we limit this for the DX10 version only. Due to the strong hardware available with DX10, server load is less and performance is increased. This ensures the pure physics and day and night cycle experience without any limitation.

Gamers with a DX10 card are able to play on DX9 servers, but with the limitation of the respective server. Vice versa it is not possible for gamers with DX9 cards to play on DX10 servers due to the limited features.

Think of it as Country Clubs vs. YMCAs.
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Old 09-14-2007, 12:53 PM   #23
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Default Re: Lets countdown!

bah! that sux! i don't want to have to install Vista but the things that arent being included in the DX9 version are the things i was looking forward to experiencing! damn it!
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Old 09-14-2007, 01:47 PM   #24
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Default Re: Lets countdown!

Thats only the multiplayer though, to save on server stress. I'm pretty sure in Single Player, physics would be available at least, and day to night would have to be in some way too as its part of the game world.
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Old 09-14-2007, 04:12 PM   #25
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Quote:
Originally Posted by Kage View Post
Thats only the multiplayer though, to save on server stress. I'm pretty sure in Single Player, physics would be available at least, and day to night would have to be in some way too as its part of the game world.
oh ok, i read it like that at first but then i convinced myself that it would be like that even for the single player version. Ok so thats not as bad.
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