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Old 10-04-2005, 03:29 AM   #31
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Default Re: F.E.A.R MP demo!

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Originally Posted by alvino
They have a slow-motion TDM?! Glorious....
It's really cool. Though I don't like being the guy with the slow-mo ability, coz then everyone can see where u are. So usually I just stick with taking advantage of others using the slow-mo, but sometimes I take it for myself and go on a headshot rampage.
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Old 10-04-2005, 11:32 AM   #32
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Default Re: F.E.A.R MP demo!

I can't stand slow motion. How do you know when an enemy is nearby? I see a lot of little arrows flying around during gameplay, one is green the other is white. Which one is the enemy?
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Old 10-04-2005, 01:35 PM   #33
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Default Re: F.E.A.R MP demo!

Tdm?
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Old 10-04-2005, 01:40 PM   #34
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Default Re: F.E.A.R MP demo!

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Originally Posted by TRDCorolla
I can't stand slow motion. How do you know when an enemy is nearby? I see a lot of little arrows flying around during gameplay, one is green the other is white. Which one is the enemy?
U don't know if there is an enemy nearby. Only if they have the slow-mo thingy then u see a red mark (something like this (|>) above them, this ofcourse seen through walls. But other than that u don't know.

&

tdm= team death match
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Old 10-04-2005, 10:06 PM   #35
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Default Re: F.E.A.R MP demo!

Oh cool. Makes it better that way too. I hate when we can anticipate where each other are. Makes the game not fun anymore. Just during the gameplay, I see all kinds of those little arrows everywhere. So they have to be teammates then.
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Old 10-05-2005, 12:07 AM   #36
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Default Re: F.E.A.R MP demo!

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Tdm?
Team DeathMatch.
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