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Old 06-26-2005, 11:56 AM   #11
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Default Re: Animusic 2!

Hey, there's only one way to know if you're doing something right, and that's to do something that's been done before.
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Old 06-26-2005, 12:34 PM   #12
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Default Re: Animusic 2!

Yeah, thats what I think. i like to experiment with ideas anyway

I have a few kewl instruments I could model as well which i've deisgned for use in a song already made before to test it. Like I said though, i'd have to animate every note manually Will take a while but effects might be amazing. There is a midi thing built into Max, but I don't think it'd work the same way as theirs in getting stuff to play an animation at the right time. might try though
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