I'm thinking of probably developing a simple game via the UDK. Only problems is that I have zero coding knowledge. For other assets such as models and animations, I'd probably have someone else do those.
My question is, how hard is it to learn the scripting language for the UDK? Is only basic C++ knowledge needed, or would it be slightly more advanced than just basic knowledge of C++ and programming in general?
Thanks I will do that then. I tend to become discouraged because I can't wrap my head around coding so I wasn't sure how involved scripting with the UDK is. I was originally planning on sticking with level design/mapping but I might want to attempt some scripting.