C++ console program flashing...

Chaosenemy

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I'm making a text game in Dev-C++. It's in a simple console window. Everything is working fine but since the screen has to refresh itself 20 times a second, the text is constantly flashing. Is there some way to make the text look more solid? I know in actual graphics programming, buffers are used to get rid of the flashing, but does something like that exist for text games?
 
i would imagine that you can incorporate some sort of double buffering like you do with graphics. Don't ask me for the code though.
 
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