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Old 04-24-2004, 11:16 PM   #1
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Default A suspected Graphic card problem, or i don't know what it is -_-?

hi everyone,
i've recently felt like playing Far Cry,
so i downloaded the demo, again, and tried playing

so here's where my Graphic card kicks in

i've chekced the websites for the game's system specs
it was as below:

- Computer: 2 GHz CPU
- Memory: 512 MB RAM
- DirectX 9.0b must be installed
- Nvidia based cards must have : ForceWare drivers 53.03
- Geforce 2 or 3 or higher

My system specs :
- 2.4 GHZ CPU
- Memory 512 MB RAM
- DirectX 9.0b installed
- installed Nvidia's Forceware driver 56.03 or smth, ( i rmb it was 56.xx)
- GeForce FX 5900-XT

so i overcome the recommnaded system specs
i tried my demo

I CANT SET MY GRAPHIC SETTINGS TO HIGH
i tried 800*600*32, and the advanced settings to MEDIUM

graphic lags..

i tried 800*600*32, and the advanced settings to low

now i was able to play,

but shouldn't I be able to play at abt 800*600*32 with high graphic settings?

i asked my friend about this problem,
he said i should be able to play the game at at least 800x600x32 at high graphic settings

he advised me to update my graphic drivers, but as you all know i have the most recent driver.

I don't know what the problem is - i'm just suspecting my graphics drivers. All i know is my computer isnt reaching the expected performance,

A little help would be nice =p
thx for the reading,
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Old 04-25-2004, 12:02 AM   #2
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Lightbulb

You should be able to play at 1024 x 768 or better,but try 16 bit.
Heres a better idea,Contact Far Cry and ask them,and say you'd like to buy it "but".
I don't like NVidea,many have problems like this.
What are the ATI requirements ?
Just a silly thought,
Do you have a lot of "protection"on like Nortons and Firewalls ?
Or a screensaver set to 1 min.

Good luck and please reply,many don't,nothing learned.
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Old 04-25-2004, 03:24 AM   #3
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Default Re: A suspected Graphic card problem, or i don't know what it is -_-?

Yeah you should be able to play at 1024x768 at 32bit with settings at high i can unless there is a big proformace diffrence between the xt and just 5900 then i would say do what bluto says.
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Old 04-25-2004, 03:27 AM   #4
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Default Re: A suspected Graphic card problem, or i don't know what it is -_-?

Yeah, try 16 bit.
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Old 04-25-2004, 07:32 AM   #5
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Default Re: A suspected Graphic card problem, or i don't know what it is -_-?

just tried,
still lags as hell

1024*768, cant even try
when i shoot, the gun responds abt 0.5 seconds after

800*600*32, at high settings, still lags

dunno what's wrong.. =(
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Old 04-25-2004, 12:12 PM   #6
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Default Re: A suspected Graphic card problem, or i don't know what it is -_-?

Quote:
Originally Posted by cp_4eva
just tried,
still lags as hell

1024*768, cant even try
when i shoot, the gun responds abt 0.5 seconds after

800*600*32, at high settings, still lags

dunno what's wrong.. =(
What monitor you got, as i know my my TFT monitor, i cant play games in a higher resolution that 1024x768.

If its an older monitor, then that could be your problem, it might not support that resolution

Just a though
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Old 04-25-2004, 10:59 PM   #7
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Did i not suggest "does your video card recognize your monitor,if not set it to generic (svga) thats easy.
screen size limit,refresh rate,you need the monitor booklet now.
What does Directx say,is everything enabled ?
dxdiag.exe.
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Old 04-25-2004, 11:29 PM   #8
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Default Re: A suspected Graphic card problem, or i don't know what it is -_-?

how do u know if my grahic card's recognizing my monitor?
and the DirectX, i run the dxdiag.exe? so that i can check what's enabled?
sorry =p i'm still a noob abt hardwares and stuff,

I use Samsung's TFT 15 inch, 1024 * 768 (this is the size limit), 60 hertz refresh rate,
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Old 04-25-2004, 11:55 PM   #9
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Default Re: A suspected Graphic card problem, or i don't know what it is -_-?

Quote:
Originally Posted by cp_4eva
how do u know if my grahic card's recognizing my monitor?
and the DirectX, i run the dxdiag.exe? so that i can check what's enabled?
sorry =p i'm still a noob abt hardwares and stuff,

I use Samsung's TFT 15 inch, 1024 * 768 (this is the size limit), 60 hertz refresh rate,
I have a post on attachments,this is a good example of why we need them,so heres the deal,Send me an email and we will solve this.I will go there now.
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Old 04-26-2004, 05:44 AM   #10
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Default Re: A suspected Graphic card problem, or i don't know what it is -_-?

wait sorry, i'm lost
send u an Email abt what?
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Old 04-26-2004, 10:51 PM   #11
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Thumbs down Re: A suspected Graphic card problem, or i don't know what it is -_-?

Quote:
Originally Posted by cp_4eva
wait sorry, i'm lost
send u an Email abt what?
=======
hi everyone,
i've recently felt like playing Far Cry,
so i downloaded the demo, again, and tried playing
========
oops,i thought you had a problem you wan't to solve.
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Old 04-27-2004, 02:10 AM   #12
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Default Re: A suspected Graphic card problem, or i don't know what it is -_-?

You right click on the desktop , then go propertys , settings ,advanced, then the moniter tab and if it says unknown or plug in and play like mine it means there is no drivers for it.
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Old 04-27-2004, 02:22 PM   #13
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Lightbulb FarCry is extreme on details

The game FarCry is an extreme hardware-graphic card buster. It is the most powerful engine on any current game.

Take a look at your graphic settings. Turn down or even off AA and Anisotropic settings.

Set the game settings to 1024x768 and hopefully that will do the trick.

The CryEngine is a incredible at details. And when any AA or Anisotropic is detected, kiss your performance good-bye.

I have successfully run it on my ATI Radeon 9800 Pro with only P4 1.7 400FSB and it runs better with my newer P4 3.06 533FSB system with 512MB ram.
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Old 04-27-2004, 10:45 PM   #14
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Question Installing enhanced video drivers

I don't think cp_4eva understands this.
This computer seems to be in a generic vga 640 x 480 16 and maybe 256 colors.In other word safe mode almost.Refresh rate should be 85 with a decent card.
Have you installed your video card cd drivers and software ? Do you have an svga monitor ?
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Old 04-28-2004, 12:29 AM   #15
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Default Re: A suspected Graphic card problem, or i don't know what it is -_-?

my monitor is svga, installed my video card drivers. i have the latest directX version.

Maybe it's because of the AA and Anisotrophic settings,
i'll try to do this
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Old 04-28-2004, 01:08 AM   #16
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Default Re: A suspected Graphic card problem, or i don't know what it is -_-?

Quote:
Originally Posted by cp_4eva
my monitor is svga, installed my video card drivers. i have the latest directX version.

Maybe it's because of the AA and Anisotrophic settings,
i'll try to do this
More confussion.
Maybe it's because of the AA and Anisotrophic settings,What the hell is that ?
I must show you how to set your video options.
No email,no sollution,sorry.
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Old 04-28-2004, 06:55 AM   #17
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Default Re: A suspected Graphic card problem, or i don't know what it is -_-?

haha it's quite ok now
i solved the problem
it was my graphic settings; The AA and anisotrophic settings

i lowered them to 2X each and now i can play at
1024 * 768 at high settings

thanks very much for the help and effort guys =)
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Old 04-28-2004, 10:45 PM   #18
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Default Re: A suspected Graphic card problem, or i don't know what it is -_-?

Quote:
Originally Posted by cp_4eva
my monitor is svga, installed my video card drivers. i have the latest directX version.

Maybe it's because of the AA and Anisotrophic settings,
i'll try to do this
What is AA etc.
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Old 04-29-2004, 01:59 AM   #19
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Default Re: A suspected Graphic card problem, or i don't know what it is -_-?

Antialisiting it makes sure the lines a smooth .
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Old 04-29-2004, 12:11 PM   #20
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In a nutshell here are some very basic definitions for anti-aliasing (AA) and anisotropic.

AA refers to jaggies. Lines that are not made exactly horizontal or vertical are actually made by small tiny squares. AA takes the “hardness” of the squares and adds shading to the valleys between the sharp points to make the line “appear” smooth. There are different rates on most of today’s video cards that include 2X, 4X, and 6X. For each level of improvement it requires exponential calculations, which equals more demand on your hardware.

A note for gamers…AA slows down your computer. Turn it down or off for optimal performance. Also a good trick is to turn OFF AA and turn up the resolution. The higher the resolution the smaller the squares become and smaller the squares become the jaggies become smaller as well.

For more information on AA, here is a very good link with examples.

http://www.computerworld.com/softwar...1480%2C00.html

Anisotropic refers to the way that texture is presented to the user. Anisotropic comes in a few different rates on most of today’s video cards including 2X, 4X, 8X, and some have 16X. Just like AA, higher the rate an exponential higher calucation is required to present the information of the texture to the user.

The best engine on the market for demonstrating this technology is the CRYEngine that is used in FarCry. The amount of detail within the texture is mind blowing. However, even with today’s fast machines 3.0GHz, ATI’s 9800 Pro and 512 MB RAM this is tough to use to the fullest. But if you want, crank up the anisotropic and run FarCry (don’t play it because the beauty and the filtering will cause your machine to come to a very quick halt). But look around at the texture in the water, on the mountains, and even in the clouds. It is really beautiful.

A note gamers… Anisotropic slows down your computer and with fast moving games its really hard to focus on the detail. I like to use 2X to 4X anisotropic, turn off AA and turn up the resolution. This works very well on good resolution games that use textures, i.e. FarCry, Unreal Tourament 2004 (and 2003) and Generals. Generals is very texture intense so I lower it down to 2X or sometimes it off depending on how much is going on the screen at one time. Here is another tid bit of information. When playing Counter Strike turn off anisotropic and enter the DUST2 map. Look at the dust trail ahead of you where you can see a long way, notice where the texture of the dust becomes a blur in a circular pattern ahead of you. Now exit the program reset the anisotropic to the highest it can go (8X or 16X works best). Go back to the DUST2 map and take a look now. You should be able to notice that the dust texture is all around you now. The place where it went from texture to blur should’ve increased or disappeared altogether.

For more information on anisotropic, here is a very good link with very good examples.

http://www.extremetech.com/article2/...1152380,00.asp

Hope this explains why you had to turn down or even turn off AA and Anisotropic to play FarCry. And Half-Life 2 and Doom III is suppose to focus more on details. For a very funny article read this one on rusticles...

http://archive.gamespy.com/grudge/20....19_vote.shtml
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