Originally Posted by disturbed13
so no one is going to mention the Hydra technology?
if you want to do that
then here is the mobo for you
i believe that its an 1156 socket with sata 3 and USB 3
in their test set-up they used the i7 -870
i think thats an 1156 socket CPU
I read a Custom PC review on the Hydra technology. And well, the impression I got from that is that it's a waste of time with so many bugs and problems. I think having a seperate card dedicated to PhysX alone is a better idea.
Btw, I could be wrong here, but doesn't DirectX 11 have API's for using a DX11 capable Graphics card to be used as a General Purpose Processing unit (GPGPU?). The main intentions of this, if memory serves, was to brake Nvida's dominance in the GPGPU market (a more openly available alterntive to CUDA) and also to serve as a platfrom for cross compatibilty to GPU accelerated physics (as opposed to Nvidias Phyx). Surely then, games in the future will be using DX11 based accelerated physics over Nvidia's PhysX. This makes even more sense for game developers once Nvidia inevitably starts rolling out DX11 hardware - why code for two different API's when both GPU's supports a common standard?
Again, I'm starting to get a but rusty on this stuff, so I correct me if I'm wrong.