PCGH of power ratings: 3-Wege-SLI in Crysis
The Crysis Vollversion may not be missing for high performance DX10-Karten naturally. We decided for a view of achievement in 1.920x1.200 pixels under Direct X 10 - including the minimum Fps important for the play feeling -. Contrary to earlier tests those of PCGH bench mark find now in the very fastidious level Paradise draw (map: Ice) and using the "very high one" of detail degree instead of. This package claims the extreme from all three diagram maps by means of the DX10-Snow-Shaders.
3-Wege-SLI can draw - equipped with three GF8800 Ultra - even in (more than) the Full Hp dissolution 1.920x1.200 Crysis well playable Fps rates. With 37,9 Fps the pictures per second lie around nearly 40 per cent more highly than in a conventional SLI system. Particularly the minimum Fps profits in our bench mark strongly from the AFR Rendering procedure. With activated 4x FSAA we could not play in the same detail Settings unfortunately any longer liquid - lowering the dissolution on 1.680x1.050 or 1.280x1.024 broke here clear remedy: round 50 Fps also in very hectic situations bring a voelig new play feeling in the graphically fully untwisted Crysis.