high-resolution performance in games

gplpark92

BSOD
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251
Hey guys how you all doing, hows school (the activity of this site has gone down substantially between august and september, suggesting that you're all at school, including myself - i've got so much AP to do, its crazy!)

anyway, I was wondering how higher resolutions affect gameplay on FPS's.
Currently i'm downloading Halo 2 PC for XP. On a previous installation of VISTA I had it running low-medium and actually did get a very decent framerate of 35-45fps, with my OC'd XFX 7600GT, 1GB of DDR400, and my P4 530.

I have upgraded to 2GB, and now i'm running it in dual-channel. I'm also dualbooting Vista and XP (XP is great for games, Vista, not so much)

it should run much faster, considering i have double the ram and on XP, and i'm looking forward to playing it.

Right now i'm using a Samsung SyncMaster 730B, 17" in 1280x1024. i'm pretty sure it'll run low-medium settings, even with my P4 HT.

I'm going to get a 24" 1920x1200 HDCP Westinghouse LCD, (its like a TV! :cool: ) to play with the PS3 i'm getting in march. I was wondering how much of a hit my games will take, if i render in 1920x1200. i'll probably play them in a smaller widescreen res, either in 720 or 1050 or something... anyone know?

shoutout to Rudster816 - sup homie
 
okay i just finished the first 2 levels of Halo 2 PC

at 1280x1024 on max details, and it worked very well - 30-40fps, only became sluggish on really intense scenes, i was quite surprised how smooth it was on my crappy Pentium 4
 
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