cs source most sensitive to overclocking

onimusha

In Runtime
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261
400mhz overclock amd 64 3200 (2000mhz) and no overclock on the ram i get perfect stability, no errors such as "reference memory could not be read", freezes, or lock ups.



But when i increase the volts to my amd 64 cpu and go up to 500mhz overclock and leave the ram with no overclock i get reference "memory could not be read error" all the FREAKIN time.



what really pisses me off i really need the extra 600mhz overclock and not just 400mhz overclock. it really makes a huge difference in minimum fps in cs source with 38+ people in a map.



when i played at 2600mhz it was amazingly smooth never drops below 31fps with 40 people on cs_chateau, but i kept on getting crashes to desktop with that reference memory error.



when at 2400mhz i get no errors and no crashes but i go below 30fps with 40 people on that same map.
 
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