Originally Posted by KANIBOY85
...But how does it effect my game on or off with settings on ultra and fraps found the monitoring
Ok, well, you may want to check your machine when you go home.
The game settings, such as "Ultra", "High", "8xAA", "Anisotropic Filtering", etc., have no effect on your Vertical Sync.
Vertical Sync., is designed to prevent video tearing, and other anomalies, by locking the frame rate of the game at the same frequency as your monitors refresh rate. Since most monitors, (not all, but most), use a 60Hz refresh rate, Vertical Sync, if it is enabled, or ON, will lock your game's frame rate at 60 frames per second. A game may go much lower than 60 fps, but is prevented from going higher by more than a couple of frames.
With Vertical Sync disabled, or OFF, you will most likely see much higher frame rates in many games, but some may show evidence of tearing.
Some people like to leave Vertical Sync off, so they can see what their actual frame rates are. Others, like to leave Vertical Sync on, so the don't have any tearing issues. Also, your graphic card can never actually display a frame rate higher than your monitors refresh rate.
Applications like FRAPS, may show 125 fps, but if your monitor's refresh rate is 60Hz, then it cannot actually display anything higher.
Many driver sets default Vertical Sync to "ON". Many games also default to Vertical Sync, "ON". Now do you see why I'm asking?