Re: Xbox 360 report.
Anyhow, back to the point I was making.
If a game engine is made for a specific console, its of course going to look better than an engine built for more than one. For example, the Unreal 3 engine, being built for PC and PS3 as well as Xbox 360.
I doubt anything would improve either from the 3, so that is why the Xbox 360 hasn't been given much chance.
If you look at KillZone for the PS3, thats using a game engine specifically made for the PS3 i'd imagine, since its not coming out for any other console. Thats why it looks so good, if the visuals seen are not pre-Rendered, though looking at it, its what I thought Next Gen was meant to look like.
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