That's my point. Don't take a game made for a console and expect to force feed it to PC gamers. We (PC gamers) were here first*, consoles are just wannabes when they start porting games over to PC as an afterthought or cash grab. I'm not at all saying I'm against consoles as a whole, there are plenty of console games I've enjoyed over the years - but they were published FOR the console, not "oh hey, this could be fun on a console, but let's program and port it to PC after the console version anyway" - just stop trying to "cross license" the same BS. I generally don't touch games that have been "ported to" PC. Ported FROM is fine, because it would be oxymoronish of me to say you can't port from a PC, I don't know many programmers that use their X, Y, A, B, Left, Right keys to program an entire game.
If folks want to get bent out of shape over that, fine - I still won't play a console port to PC unless they take into account MY control system, and not force me to use some asinine control scheme that was designed for the console first. I don't care if the game looks great, if I can't play it naturally, I don't want it.
...and why did I reply to a post that's already a few weeks out? Because I don't see it mentioned here that if you want to get in on DNF early, if you own a copy of Borderlands that you purchased on Steam, go to view your Borderlands CD Key and you'll find a DNF Early Access CD Key that you can use to register to gain, amazingly enough, early access to DNF.
* - I realize that statement, in general, is false, I'm referring to the advent of Console to PC porting that started the entire mess.