PC vs Console

Well how could a console beat an expensive computer? I would have thought considering the access to upgrades and more software, a console could never beat a PC.
 
Depends on GPU/Ram.

I think a xBox has a tricore IBM processor, and some gpu like a nVidia 7600GT.

If you have a quadcore Intel, 4 gigs of ram, and a 8800 series card, then obviously your computer is better then the xBox.
 
For the price, the Xbox will win. If you're willing to throw some cash on the table and play with the big boys, a PC will always win out over a console. The advantage the Xbox has is not running a hefty OS and background programs all the time. I think your new build will be much better though. However, games for PCs aren't developed the be optimized on your machine, therefore framerates will usually vary greatly over gameplay and you have to find the happy medium with your settings by yourself. That should pretty much cover anything you were wondering I think.
 
Custom IBM PowerPC-based CPU


* 3 symmetrical cores running at 3.2 GHz each
* 2 hardware threads per core; 6 hardware threads total
* 1 VMX-128 vector unit per core; 3 total
* 128 VMX-128 registers per hardware thread
* 1 MB L2 cache

CPU Game Math Performance


* 9 billion dot product operations per second

Custom ATI Graphics Processor


* 500 MHz
* 10 MB embedded DRAM
* 48-way parallel floating-point dynamically-scheduled shader pipelines
* Unified shader architecture

Polygon Performance


* 500 million triangles per second

Pixel Fill Rate


* 16 gigasamples per second fillrate using 4X MSAA

Shader Performance


* 48 billion shader operations per second

Memory


* 512 MB GDDR3 RAM
* 700 MHz DDR
* Unified memory architecture

Memory Bandwidth


* 22.4 GB/s memory interface bus bandwidth
* 256 GB/s memory bandwidth to EDRAM
* 21.6 GB/s front-side bus

Overall System Floating-Point Performance


* 1 TFLOP

http://hardware.teamxbox.com/articles/xbox/1144/The-Xbox-360-System-Specifications/p1
 
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