alvino
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DailyTech said:Tech Report reports Folding@Home will take advantage of ATI graphics processing power in the near future. Folding@Home claims performance of 100 gigaflops per computer will be achieved by taking advantage of ATI's graphics processing power. ATI GPU support appears to only be for R5xx series of graphics processors according to the Folding@Home high performance client FAQ. The GPU powered Folding@Home client runs considerably faster on R580, Radeon X1900, X1950 series, than R520, Radeon X1800 series, most likely due to the R580's 48 pixel shaders.
NVIDIA GPUs are currently unsupported at the time as the Folding@Home project has been concentrating its efforts on ATI GPUs as the ATI GPUs perform significantly faster than current generation NVIDIA GPUs. Folding@Home also previously announced its Cure@PS3 project to take advantage of the PS3's processing power. DailyTech awaits the day Folding@Home optimizes its client for Bigfoot Networks KillerNIC.
The ATI optimized Folding@Home client is expected to arrive towards the end of September. And, of course, if you needed another reason to stock up on ATI R5xx cards, ATI is still expected to release a driver for Triple Play.
Awesome! NVIDIA cards may consume less power and help you save money on power, but nothing beats that feeling that you get when you're helping fold for a cure. You may help save someone's life. Fold@Home.
Anyhow, on a somewhat related note, the Cure@PS3 Project will bring that Folding@Home program to the PS3! So for those of you who plan to buy the PS3, put the PS3's Cell processor and RSX GPU to good use! Did I mention that the protein visualizations are in HDR? You can even use the PS3's motion sensitive controller to view different angles of the protein molecules. Sorry, no rumble is included. You might as well fold for a cure, since the PS3's high price is pushing away developers, so it would be wise to put those teraflops to some good use.