Kage
Golden Master
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You may remember a post I made a couple of weeks back, about a new technology to use in Next gen games to provide realistic character animations (without pre-determined animations).
Well, there is more information about the game now that is going to be the first to use it. Indiana Jones.
As well as realistic character physics/animations (not one fall will be the same), theres also even more realistic physics for objects breaking too.
Check it out here:
http://uk.ps3.ign.com/articles/705/705489p1.html
I believe its this type of gameplay interaction that will make games truely next gen. Not just the graphics.
Well, there is more information about the game now that is going to be the first to use it. Indiana Jones.
As well as realistic character physics/animations (not one fall will be the same), theres also even more realistic physics for objects breaking too.
Check it out here:
http://uk.ps3.ign.com/articles/705/705489p1.html
I believe its this type of gameplay interaction that will make games truely next gen. Not just the graphics.