Its alright people, thanks for the support, but more likely, I think that guy is stressed out I said that about his precious PC
Its true though, or maybe its because I didn't mention the PS3 which will be the same in power? Tut Tut...I didn't did I...
CONTROLLERS:
As for controllers, for first person shooters, a keyboard and mouse is alot more accurate than any analog stick config/digital pad in reality. Though, some people can get rather skilled with it. Its what you use the most I guess.
On my gamecube for example (which i hate to blazes
) I managed to grasp the concept of two analogs controlling movement and pivot but quite hard if you haven't really used it.
I find a wheel really hard for example (especially with force feedback), haven't had one of my own, but when I use one at a mates, I just can't control it, but I have grasped analog configs, and up down left right on a keyboard
Never the less, I let my dad have a go on the wheel at one point, and he couldn't control it either, even though he couldn't drive, and it was Gran Turismo I believe. Said the wheel didn't respond reasticially enough.
FINDING ROOM:
The only problem with a console is finding a room to use it. All the time, my family are in very room, but when i'm on PC, I don't play games, so I can only really play games at night or in the day (sometimes). Though I haven't played my Gamecube or Dreamcast in a while now...
REVOLOUTION:
But yeah, we've learnt controllers, etc are important. Maybe though for example the Revoloutioon (even though some people hate it already), the idea of the controller acting like a gun pointer, etc like a light gun type config should really work to alot of peoples tastes, and might be more accurate.
GRAPHICS AGAIN:
Trust me though when I say that in the short term (until graphics hardware gets double the power of whats in now (might take a year and a half or so) the consoles of now (PS3 and XBOX 360) will still beat the PC in graphics, simply because the games aren't utilised like I said.
Though a PC to console port, isn't going to do the Xbox60 justice for example, just like in my opinion, the Unreal 3 engine won't, since its built for PC as well, and the game I doubt will be changed for a console port which is able for alot more RIGHT now, even if the card in your PC is of very high spec. The developers just can't work for it, unless of course, you shove up resoloutions insanely high, using the power for another purpose.
UPGRADABILITY:
As for Consoles being upgradable, this is entirely plausible, but since developers utilise. If you did upgrade, and could upgrade memory for example, they wouldnt be able to take use of it in games, since developers would still have to take note of people who haven't upgraded.
One way Nintendo got through this in consoles was to add extra chips into cartridges with games. I guess that could still be done in a way.
And the latest Zelda if I believed on N64, needed an extra memory chip I believe.
PS3 CELL:
Though saying this, 1 of the 8 SPE's on the PS3 have been stopped in production to speed up the process for launch, and get alot of working chips out, compared to what they would if they turned all 8 on (7 working on production chips)
They've decided, when they can turn the chips 8th SPE on, they can't use it for games, as it'd be unfair, so thats one problem they've encountered.