hehe...
Is it just me, or are some of the screenshots and movies they are showing rendered movies and not running from the computer hardware itself in real time? Which would be the point of a preview of a game coming out for a new console with excellent graphics...
Its just some videos seem too good and have been modified. because for instance, the cameras are in video sequence views...
I thought also new consoles should allow for new physics systems... why the heck on this racing game i watched, and cars crashed did they just bounce off each other?...Manufacturers are still not allowing them? Even with this?... thats going to make the difference to me, and
they still don't have it...
Can't manufactuers be happy?
I mean new physics systems should be capable of actually rendering physics real time for that kind of stuff...
Plus and I'm sorry even if the games you see are early versions, the physics systems aren't half as good as I hoped and are about as good as they are now in some cases. Yeah, full explosions, great, but it also matters about when your playing to, liek with your character.
Movies I;ve seen now for both consoles, xbox 360 and ps3.
One movie where you see a car go under the floor after doing a jump (need for speed) and where when logs fall on you at one part, they seem to float in mid air while falling down and dont hit the car realistically...is it just this game?
This is what i was hoping would get better... since this is what good games are missing nowadays, a good physics engine. Half life 2's one is okay, but even i find faults in that in places hehe, though i did experiment with it alot. I stil expect better than that in new games too. Games to me seem too i dont know how to explain it, they seem to basic, and dont have enough happening, or enough...no i can't explain it...oh well.
In reality, they probably won't be that much differnt since development game houses will have to up the amount of people involved to get it half as good as the consoles can allow